Work & Process
Austin Based
Physical–Digital
Product Designer
Work & Process
+
"Our perception of color is made possible by cone cells in our eyes. And people with normal vision have 3 cone cell types: red, green blue. Of the 6-7million, about 45% are green, which means our eyes don’t have to work as hard to perceive the color. This also means that green is the most relaxing color to look at."
+
when you operate in an environment where the majority of people are designers, it becomes very evident that people pass over ‘well designed’ imagery. i have been getting lots of attention for research posters i’ve been whipping up in minutes, and here’s a small sampling of things that don’t have anything that’d be considered confidential.

good times
when you operate in an environment where the majority of people are designers, it becomes very evident that people pass over ‘well designed’ imagery. i have been getting lots of attention for research posters i’ve been whipping up in minutes, and here’s a small sampling of things that don’t have anything that’d be considered confidential.

good times
when you operate in an environment where the majority of people are designers, it becomes very evident that people pass over ‘well designed’ imagery. i have been getting lots of attention for research posters i’ve been whipping up in minutes, and here’s a small sampling of things that don’t have anything that’d be considered confidential.

good times
+
At the end of the day, superficial simplicity is just the denial of complexity, not it’s resolution.
+
yep
+
It’s cool to look back on the really crappy, the really rough, the really slapdash moments of product design. The fact that these sketches and scribbles are now resultant in a physical object is fucking magical.
+
Good Saves.

(in case anyone accidentally stumbles across it)
+
This ordinary-looking duster — the fruit of a summer’s labor! I’m proud to say this cute little guy is one of the products/projects I significantly shaped two summers ago while interning at Smart Design.

Working on such a strange object made me aware of the many crazy nuances that go into producing a combined soft/hard good, and the constraints that come with such a thing.

Good times!
+
gotta get the studio selfie in ofc
+
visited the old class/dojo I was formed in

good times
visited the old class/dojo I was formed in

good times
+
I’m a persona
+
Experiments in Virtual Studios
+
applications help you do things better (at IBM Design Lab)
+
newly realized sketchbooking section is out of this world
+
coming along nicely, taking time.
+
i wasn’t your son, but I was your grandson.


rest in peace old man